REDWOOD CITY, Calif. – July 7, 2003 – Prepare to unleash the
absolute latest in modern weapons technology against the world’s most
powerful Generals in Command & Conquer™ Generals Zero Hour*. Published
by Electronic Arts (Nasdaq: ERTS) and developed by EALA, Command & Conquer
Generals Zero Hour is the first expansion pack** for Command & Conquer
Generals and is targeted for release on the PC this fall 2003 under the
EA GAMES™ brand.
Players will wage a global war to become the ultimate General of modern
warfare as they square off against the world’s most elite commanders.
An all-new Generals Challenge mode will allow players to control any of
9 distinctive armies in battle through 9 computer-controlled Generals.
After defeating the AI Generals, players will have the ability to select
conquered armies to play online.
“The Generals Challenge mode adds an exciting new dimension to
the RTS play experience,” said Mark Skaggs, Executive Producer EALA.
“Players will have a host of new units to play with and new strategies
to learn as they battle against the top Generals in the world.”
Selecting from an arsenal of new high-tech weaponry and a wide variety
of new units, players will employ whatever it takes to remove enemy Generals
from power. With new weapons such as the US Specter Gunship or Global
Liberation Army (GLA) combat motorcycles, players will have all the firepower
they’ll need for global domination. Three new campaigns featuring
15 new singleplayer missions challenge gamers to destroy the U.S. fleet
in the Mediterranean, root out a splinter cell in Cairo, infiltrate a
U.S. intelligence building, or send in special operatives to capture weapons
of mass destruction.
**The original Command & Conquer Generals game is required in order
to play Command & Conquer Generals Zero Hour. Additional information
can be found at www.generals.ea.com.
* Working Title |