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Jios // Kloobik.com

 
. : [N]ews du 31/07/2015 à 13:21 : .
 
Patch 15.2 en approche

Un nouveau patch va être déployé sur Tiberium Alliances, dans un premier temps uniquement sur les nouveaux mondes qui vont arriver.

Voici les changements apportés par ce patch:

PATCHNOTES UPDATE 15.2
Features & Balancing

Events & Challenges
With the new update, we will introduce an event and challenge system. Challenges are meant to go live at any time and will need your attention to achieve the given goals.
These events are global challenges, they are active on every world, and every world success and contribution counts together to the big global goal. These are no server independent goals, these are challenges for the community as a whole. That said, either everybody claims the reward or nobody does. And that depends on if you manage to achieve the challenge goal. These are challenges from us, to all of you.

• A challenge comes with up to three goals, once you unlock Step 1, you will have to complete Step 2, and Step 3.
• All challenges come with a given time, thereby is important to note that all rewards are only activated once the challenge is completed and the challenge time done. After the challenge time, the reward will be activated for yet another set time.
o For example, you will have five days of time to achieve the three goals. You manage to complete step two in the five days. After the five days, the step 2 reward gets active for two days.

Please note that there can always only be one reward active. If step one reward was “10% fewer attack costs” and step two reward is “30% fewer attack costs” – the final reward will be 30% and not 40%.

During each individual challenge, there are “server restricted rankings” – You will always see who is the most contributing player, and alliance on your server. The top players and alliances per server will also be granted with special badges for each event.
The event system will give us the ability to distribute exciting rewards that have never been seen before. It is a global event for all players combined and we hope to give you some more entertainment on the run for the middle. We will constantly bring in more challenges and rewards, and we are already planning on distributing new units, new camp types and others via the event system to the game in the future.


Server Registration / pre- Sign Up
The pre-sign up is a handy method to place players before the world actually launches. When we go live with event worlds we want to avoid a server crash due to the massive load generated to our servers. A server crash is neither for you and neither for us a good experience and we want to give you a smooth as the possible start into a new world. We, therefore, came up with a signup tool. When we launch specific new worlds, we will enable the pre-sign up. You will hereby be able to log into a world, days before the world actually starts and choose your faction and starting region. When the world opens days later, there is much lesser load generated and your start in the new world should be a lot smoother.


Inactive Players Handling
• Players who haven't loaded a specific game world for 30 days in a row are now inactive players.
• When all members of an alliance are currently inactive, the alliance turns into an inactive alliance.
• This is not only the case when the last player turns inactive, but also when the only active player(s) leave the alliance.
• Substituted players are not counted as inactive when their substitutes logged into their account anytime within the 30 days.
• Inactive players are removed from the player rankings.
• All bases of inactive players are ghosted immediately.
• Inactive players turn back into active players as soon as they load the world again.


Fixes & Improvements
• Noob protection is now removed automatically from the base if you reach the level 18+ Forgotten area (this was 25 before)
• Added Forgotten offense units to the Arsenal
• A new option allows you to level up multiple levels on units and buildings at once
• The System Notifications forum has been removed
• The friend request button has been removed
• Fixed a script error caused by the notification sidebar
• Fixed ambient audio volume reset upon login
• Removed the scroll bar in the alliance overview
• Removed the empty cheat menu from worlds
• Added the correct page numbers to in-game forum pages
• Various further additions to improve stability and performance


Balancing Changes [Only on new worlds]
We applied changes to the overall game with a new balancing set affecting multiple aspects of the game.

Offense & Defense [This change might apply to existing worlds too. Will be evaluated during PTE testing.]
• If a base has more offense units than its offense capacity allows, any offense attack from that base are blocked. This will prevent the selling of offense buildings and still continuing attacks.
• If a base has more defense units than its defense capacity allows, units will be disabled until the necessary defense army points are available. Disabled units will be marked as “disabled” in the defense overview.

Player vs. Player
• Currently you pay at least 11 Command Points per attack: 10 Command Points basic value and
+ 1 CP for each field distance in friendly territory
+ 3 CP for each field distance in enemy territory

• The new basic costs for PvP attacks are 3 Command Points.
You now only +1 CP per field in friendly OR enemy territory when attacking other players

Account Eating
• Each unit and building still grants the same amount of resources, but there is a maximum amount of resources a player can loot from another player.
This loot cap affects Crystal, Tiberium and Research Points.

Base Drain & Farming
• NPC and automated base repair now takes 12 hours instead of 1 hour

On remarquera que l'attaque coute moins cher en général et que des challenges vont arriver, entre autres nouveautés.



Furax


  . : [N]ews connexes : .

- Les nouveaux mondes arrivent
- Les forums francophones ferment leurs portes
- Le développement de Tiberium Alliances change de main

 


. : [V]os commentaires : .
 
31/07/2015 à 14:27
    NinjaDevastateur

 
merde !!! trop tard :/
 
25/08/2015 à 13:01
    NinjaDevastateur

 
c'est moi ou les oublier on une nouvelle uniter d'après l'arsenal ?
 
 


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