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. : [N]ews du 29/10/2005 à 09:33 : . |
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Patch 1.03: le Rohan |
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Après les modifications génériques touchant la Bataille pour la Terre du Milieu dans le futur patch 1.03 puis celles concernant l'Isengard, sont révélées aujourd'hui la partie touchant le Rohan. Ici aussi, ce dernier se voit subir de très nombreuses évolutions, plus de 40 que voici dans leur version originale:
• Ent Allies Power Point cost reduced to 6 (from 8)
• Elven Woods cost reduced (2 points from 3 points)
• Some Rohan hero abilities (blademaster,shieldmaiden and glorious charge) are no longer cancelled by Freezing Rain
• Glorious Charge reload increased (1m45s from 1m), damage decreased (130% from 200%)
• Eowyn starts with horse
• Gimli's rank-5 ability - slayer - recharge increased (1m30 from 1m)
• Gimli axe throw recharge now takes longer (40s from 30s), gained some splash damage, half power vs heroes
• Aragorn, Legolas and Gimli now cost 5 command points each
• Aragorn's Blademaster duration slightly reduced (25s from 30s)
• Aragorn's Army of the Dead has a shorter duration (32s from 45s)
• Aragorn attacks faster and with 1/4th damage on its splash area, blademaster damage boost reduced (+50% from +100%), price increased (3500 from 3000), more vulnerable to MAGIC damage (100% from 75%)
• Aragorn revival costs slightly increased to reflect its new cost
• Aragorn, Legolas and Gimli now take more experience to level up above rank 7 (1100/1500/2000 from 900/1100/1500)
• Legolas can't be killed by Istari Light in a single hit anymore
• Legolas' Hawk Strike now has a 30% damage boost vs Gandalf, recharge is now longer (45s from 30s)
• Eomer buildcost increased (1400 from 1200), spear damage reduced (280 from 400), smaller splash with half damage, spear recharge much faster (25s from 60s) and available from start
• Eomer Horse leadership now on Rank 4, damage boost reduced (+60% from +100%)
• 'Crush revenge' damage higher for peasants (40 from 20 slash)
• Rohirrim now take less command points (15 from 20)
• Rohirrim attack reload increased (750ms from 1s, Damage per second = 53 from 40)
• Rohirrim is now more resistant to slash damage (90% from 100%)
• Rohirrim is now 10% more efficient vs Warg Riders (able to beat a batt without howl)
• Rohirrim with HorseShields and HeavyArmor now more resistant to Magic attacks (80% from 100% damage taken)
• Horseshield now gives less pierce-resistance to Rohirrim (30% taken from 20%). Heavy armor and HA+shields remain the same.
• Yeoman Archers have now much more base damage - 32 pierce (from 10) and 37 flame (from 15) - but reload time is approximately 2.5 seconds longer per arrow
• Yeoman Archer's now have 15% more speed. Crush-revenge damage (15 from 10) and buildtime (33s from 30s) increased
• Elven Warrior's sight range reduced (270 from 420)
• Elven Warriors now take more pierce damage with Heavy armor (60% from 40%) and 100%/20% flame damage (from 30%/0%)
• Elven Warriors on swords now do Slash damage as in 1.01, speed reduction on formation is now lower (-25% from -40%).
• Elven Warrior with heavy armor now more resistant to URUK (55% from 60%) and specialist (23% from 30%) damage, Crush vulnerability sensibly increased (90%/65% from 50%/50%), crush revenge damage halved.
• Treebeard now has longer weapon range (600 from 500) and rock-throw damage (520 from 400)
• TreeBeard now has a new aura effect to help distinguish the Ents under its effect
• TreeBeard now adds a leadership to Ents, increasing their armor by 50%, speed by 25% and rock throw range by 10%
• Treebeard enraged time reduced (1m30s from 2m30s)
• Ents crush vulnerability reduced (40% from 80%)
• Standard Ents health reduced (1700 from 2000) - please notice that total health with TreeBeard aura is around 2500
• Rohirrim Archer now does only 28% damage to anti-cavalry units (Tower Guard, Soldiers of Rhun, Elven Warrior and Pikemen), and less damage to trolls and drummer trolls (56% from 100%). Crush resistance increased (80%/30% from 100%/40%)
• Rohirrim Archer are now more vulnerable to pierce damage (130%/50% from 100%/40%, with/without Heavy Armor) and flame (100%/80% from 50%/0%)
• Archery range experience requirement reduced - only three yeomans needed to rank up
• Rohan Walls health reduced (4000 from 5000)
• Rohan Gate more resistant to magic damage (120% from 300%)
• Stables now level up much faster (1800 from 3000 experience required)
• Armory cost now 1400
• All Rohan upgrades now research in 45s (vs 30s)
• Forged Blades equip cost increased (350 from 300)
• Heavy armor equip costs decreased (250 from 300) |
On attend donc maintenant avec impatience le tour du Mordor et du Gondor, mais il est fort probable qu'il faille revoir beaucoup de stratégies avec ce patch!
Furax
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. : [V]os commentaires : . |
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je suis mort ci un Rohan m'attaque |
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oufti, Eomer c'est de la merde maintenant. enfin bon, on verra bien comment Gondor et Mordor vont changer. |
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Eomer buildcost increased (1400 from 1200), spear damage reduced (280 from 400), smaller splash with half damage, spear recharge much faster (25s from 60s) and available from start
= EOMER très intéréssant contre héro et mordor !
Rohan Walls health reduced (4000 from 5000)
= heu ..pas l'air trop bien ca ...
• Rohan Gate more resistant to magic damage (120% from 300%)Très bien (enfin !)
par contre pour le reste ca va mais faut que je relise pour les Elfs ...
Les Ents ont l'air sympa, surtout le charisme de silverbarbe
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Salut à tous,
J'ai essaye de traduire avec google mais là c'etait illisible donc j'attends le patch pour avoir les modifications, à part si une personne veut bien faire la traduc^^.
Bye et a pouce. |
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