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Encore des modif?! |
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Une nouvelle liste de changements dans l'équilibre des unités de Generals vient donc d'être mise en ligne par Shanahan, voici cette liste:
1/04
- Rebel machine gun range increased from 80 to 100 to keep him in line with other basic infantry.
- Missile Defender health improved to bring him line with RPG Trooper and Tank Hunter.
- Elite and Heroic units no longer heal while under fire, but they heal 5 times as fast when not being fired upon.
- Guard range is now almost twice the weapon range of a unit for most units. Artillery and aircraft have a guard range about 1.5 times weapon range.
- Troop Crawlers shroud clearing increased from 300 to 400.
- Ambulance now cleans up toxins a lot faster.
1/05
- GLA Cash Bounty reduced in value from 10% - 20% - 30% to 5% - 10% - 20%
- Marauder has +30 points of health, allowing him to survive one additional tank shot. Its not much, but maybe it will help him out a little.
- China Cluster Mines are now a level 3 power.
- Nuke Launcher is now a level 1 power. |
La cash bounty du GLA réduit? hum... Je n'aime pas ça moi... 
Pour info, le cash bounty est de l'argent que vous récupérez automatiquement à chaque fois que vous détruisez une unités ennemie.
Furax
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